Raw JSON
{'hasResults': False, 'derivedSection': {'miscInfoModule': {'versionHolder': '2025-12-24'}}, 'protocolSection': {'designModule': {'phases': ['NA'], 'studyType': 'INTERVENTIONAL', 'designInfo': {'allocation': 'RANDOMIZED', 'maskingInfo': {'masking': 'NONE'}, 'primaryPurpose': 'OTHER', 'interventionModel': 'PARALLEL'}, 'enrollmentInfo': {'type': 'ACTUAL', 'count': 128}}, 'statusModule': {'overallStatus': 'COMPLETED', 'startDateStruct': {'date': '2021-04-22', 'type': 'ACTUAL'}, 'expandedAccessInfo': {'hasExpandedAccess': False}, 'statusVerifiedDate': '2022-04', 'completionDateStruct': {'date': '2022-02-15', 'type': 'ACTUAL'}, 'lastUpdateSubmitDate': '2022-04-04', 'studyFirstSubmitDate': '2021-04-19', 'studyFirstSubmitQcDate': '2021-04-21', 'lastUpdatePostDateStruct': {'date': '2022-04-11', 'type': 'ACTUAL'}, 'studyFirstPostDateStruct': {'date': '2021-04-26', 'type': 'ACTUAL'}, 'primaryCompletionDateStruct': {'date': '2021-07-20', 'type': 'ACTUAL'}}, 'outcomesModule': {'primaryOutcomes': [{'measure': 'changes in students learning motivation score', 'timeFrame': 'will be measured at baseline and at the end of study (after 6 weeks)', 'description': 'will be measured using instructional material motivation survey.It consists of four domains: attention, relevance, confidence, and satisfaction, with a total of 36 questions on a 5-point Likert scale'}, {'measure': 'change in skill practice confidence level', 'timeFrame': 'will be measured at baseline and at the end of study (after 6 weeks)', 'description': "confidence scale will be used to used to measure a student's confidence level related to skills performance"}, {'measure': 'change in nursing students funadamental skill competency', 'timeFrame': 'will be measured at baseline and at the end of study (after 6 weeks)', 'description': 'will be measured using observation checklist. it consists of eiight checklist and each checklist cover different nursing procedure. The evaluation items will be rated on a 3-point Likert scale'}, {'measure': 'changes in students fundamental of nursing knowledge level', 'timeFrame': 'at baseline and three weeks and 6 weeks of study', 'description': '3 quizes,each composed of 20 questions. quiz 1 will measure students knowledge level at baseline on the first two procedures and quiz 2 and three will meassure knowledge level post implementation of gamified activitis after each three skills.'}], 'secondaryOutcomes': [{'measure': 'intensity of nursing skills preparation', 'timeFrame': 'will be measured at baseline and at the end of study (after 6 weeks)', 'description': 'three items which cover how often participants watched the skill video'}]}, 'oversightModule': {'isFdaRegulatedDrug': False, 'isFdaRegulatedDevice': False}, 'conditionsModule': {'conditions': ['Gamified Flipped Classroom', 'Education, Nursing Students']}, 'referencesModule': {'references': [{'pmid': '36384544', 'type': 'DERIVED', 'citation': "Elzeky MEH, Elhabashy HMM, Ali WGM, Allam SME. Effect of gamified flipped classroom on improving nursing students' skills competency and learning motivation: a randomized controlled trial. BMC Nurs. 2022 Nov 16;21(1):316. doi: 10.1186/s12912-022-01096-6."}]}, 'descriptionModule': {'briefSummary': 'one of the primary components of effective teaching is student engagement and that engagement is critical for learning', 'detailedDescription': "In order to increase motivation, it is necessary to eliminate the factors that create boredom and to transform the lectures into a more enjoyable environment. In recent years, the gamification strategy has been used in order to intrigue the students, and to increase their motivation for learning. Gamification is a system that implements game design components on out-of-game contexts and alters the subjects' behaviors."}, 'eligibilityModule': {'sex': 'ALL', 'stdAges': ['ADULT', 'OLDER_ADULT'], 'minimumAge': '18 Years', 'healthyVolunteers': False, 'eligibilityCriteria': 'Inclusion Criteria:\n\n* agree to participate.\n* Registered fundamental II in second semester year (2020-2021).\n* Have access to network at home.\n\nExclusion Criteria:\n\n* • Previously enrolled in fundamental II course'}, 'identificationModule': {'nctId': 'NCT04859192', 'briefTitle': "Gamified Flipped Class Room and Nursing Students' Skills Competency and Confidence", 'organization': {'class': 'OTHER', 'fullName': 'Mansoura University'}, 'officialTitle': "Effect of Gamified Flipped Class Room on Facilitating Nursing Students' Skills Competency and Confidence", 'orgStudyIdInfo': {'id': 'MansouraN'}}, 'armsInterventionsModule': {'armGroups': [{'type': 'EXPERIMENTAL', 'label': 'study group', 'description': 'For 6 weeks, students in study group will receive their routine flipped classroom in addition to gamified activities that they are required to complete before class session.', 'interventionNames': ['Other: gamified flipped classroom']}, {'type': 'NO_INTERVENTION', 'label': 'control group', 'description': 'The control group will not receive any intervention only their routine flipped classroom education'}], 'interventions': [{'name': 'gamified flipped classroom', 'type': 'OTHER', 'description': 'moodle will be gamified', 'armGroupLabels': ['study group']}]}, 'contactsLocationsModule': {'locations': [{'city': 'Al Mansurah', 'country': 'Egypt', 'facility': 'Faculty of Nursing Mansoura University', 'geoPoint': {'lat': 31.03637, 'lon': 31.38069}}]}, 'ipdSharingStatementModule': {'ipdSharing': 'NO'}, 'sponsorCollaboratorsModule': {'leadSponsor': {'name': 'Mansoura University', 'class': 'OTHER'}, 'responsibleParty': {'type': 'PRINCIPAL_INVESTIGATOR', 'investigatorTitle': 'lecturer at medical surgical nursing faculty of nursing mansoura university', 'investigatorFullName': 'mohamed elsayed hamed elzeky', 'investigatorAffiliation': 'Mansoura University'}}}}