Viewing Study NCT06241157



Ignite Creation Date: 2024-05-06 @ 8:04 PM
Last Modification Date: 2024-10-26 @ 3:20 PM
Study NCT ID: NCT06241157
Status: RECRUITING
Last Update Posted: 2024-02-05
First Post: 2024-01-05

Brief Title: Pediatric-Quiz Game Behaviour Guidance in Children
Sponsor: Marmara University
Organization: Marmara University

Study Overview

Official Title: A Novel Behavior Guidance Technique The Pediatric Quiz Game for the Management of Anxious Children
Status: RECRUITING
Status Verified Date: 2024-02
Last Known Status: None
Delayed Posting: No
If Stopped, Why?: Not Stopped
Has Expanded Access: False
If Expanded Access, NCT#: N/A
Has Expanded Access, NCT# Status: N/A
Acronym: Pedodontics
Brief Summary: Behavior orientation is the cornerstone of the success of pediatric dentistry The use of behavior management techniques enables children to learn appropriate behavior and coping skills reduce anxiety and facilitate the delivery of adequate oral health care Some behavior guidance systems have been tried to be created On the basis of the magic game it has been tried to move the children away from the current real situation the reality of dental treatment to move forward in communication and successful results have been obtained The main thing in the technique is to start the communication with the child in the waiting room of the dentist and to reduce the anxiety of the child by improving the self-efficacy perception of the child The aim of this study is to investigate the effectiveness of question-answer behavior guidance technique in dental treatment in pediatric patients
Detailed Description: Behavior orientation is the cornerstone of the success of pediatric dentistry The use of behavior management techniques enables children to learn appropriate behavior and coping skills reduce anxiety and facilitate the delivery of adequate oral health care Better communication can be achieved when children feel the freedom to express themselves In the same way parents may state that in cases where there is no coercion and verbal communication the children are uncomfortable and they have problems during their second-third dentist visits

However in some cases success may not be achieved even if different behavior management techniques are applied Activities such as diverting attention in children to other areas starting the communication in the waiting room before entering the practice environment can lead to self-confidence relaxation and confidence The method of rewarding can also be very effective in directing behavior in children For this reason it communicates with a combination of some techniques without depending on only one technique and can lead to applications in dentistry practice

Based on this idea some behavior guidance systems have been tried to be created On the basis of the magic game it has been tried to move the children away from the current real situation the reality of dental treatment to move forward in communication and successful results have been obtained

With this information the aim of our study is to experience a new behavior management technique in children The main thing in the technique is to start the communication with the child in the waiting room of the dentist and to reduce the anxiety of the child by improving the self-efficacy perception of the child In this direction in order to increase the childs self-efficacy perception simple questions are asked to the child about colors fruits and animals if necessary clues are given to give correct answers and verbal praise for correct answers aims to increase self-efficacy perception and reduce anxiety After the communication is started in the waiting room the dental examination dental chair and planned procedures will be introduced to the child together with the tell-show-do method as always practiced in the dental chair The aim of this study is to investigate the effectiveness of question-answer behavior guidance technique in dental treatment in pediatric patients Childrens pain and anxiety levels were assessed by various tests designed to purpose The Visual Analogue Scale VAS a self-reporting scalewas preferred to evaluate childrens experience of pain The scale displayed a colored spectrum on the front side ranging from no pain white to severe pain red which indicates relevant pain scores ranging from 0 to 10 on the reverse side10

Study Oversight

Has Oversight DMC: None
Is a FDA Regulated Drug?: False
Is a FDA Regulated Device?: False
Is an Unapproved Device?: None
Is a PPSD?: None
Is a US Export?: None
Is an FDA AA801 Violation?: None