Viewing Study NCT05961033



Ignite Creation Date: 2024-05-06 @ 7:18 PM
Last Modification Date: 2024-10-26 @ 3:04 PM
Study NCT ID: NCT05961033
Status: COMPLETED
Last Update Posted: 2024-02-21
First Post: 2023-06-26

Brief Title: The Effects of Virtual Reality Based Exercises in Patients With Adhesive Capsulitis
Sponsor: Kocaeli University
Organization: Kocaeli University

Study Overview

Official Title: The Effects of Virtual Reality Based Exercises on Pain Range of Motion and Quality of Life in Patients With Adhesive Capsulitis
Status: COMPLETED
Status Verified Date: 2023-08
Last Known Status: None
Delayed Posting: No
If Stopped, Why?: Not Stopped
Has Expanded Access: False
If Expanded Access, NCT#: N/A
Has Expanded Access, NCT# Status: N/A
Acronym: None
Brief Summary: Musculoskeletal disorders such as adhesive capsulitis AC affect tissues such as muscles bones joints tendons and ligaments and are the second most disabling condition worldwide Musculoskeletal Systemic disorders are typically characterized by pain limitations in joint range of motion or functional ability

Existing studies have shown that Virtual Reality VR is beneficial in pain management for example pain relief during dressing changes in burn patients VR can also reduce anxiety distract from the fear of pain and reduce stress It can distract the patients who are afraid of moving due to pain and enable them to move freely In this study AC patients will be treated with VR application Patients pain levels upper extremity range of motion functional activity levels and quality of life levels will be evaluated A total of 36 patients will be included in the study

This observational randomized controlled study will contribute to the literature by investigating the effects of VR based exercises in individuals with AC
Detailed Description: Individuals in the first group to be included in the study group will be included in a VR-based exercise program for half an hour a day 5 days a week for a total of 4 weeks in addition to routine electrotherapy programs for half an hour a day 5 days a week for a total of 4 weeks These individuals will use the Oculus Quest 2 VR system in the virtual environment thanks to the three-dimensional glasses and handpiece that can be worn on the head They will play the registered games These games will include purpose-oriented activities such as lying on the head and using bilaterally which are intended to use the upper extremities of individuals with AC in daily life Participants will be treated under the constant supervision of a physiotherapist will be rested at the end of the exercise and will leave the clinic after making sure that there is no problem

Individuals in the second group who will be included in the traditional exercise group will be included in the stretching and strengthening exercise program for half an hour a day 5 days a week for a total of 4 weeks for a total of 10 hours in addition to the routine electrotherapy programs for half an hour a day 5 days a week for a total of 4 weeks The exercises will be performed by a physiotherapist working in the clinic and blind to the study

Pain levels Visual Analogue Scale upper extremity range of motion Goniometric measurement functional activity levels Shoulder Pain and Disability Index and quality of life SF-36 of all participants will be evaluated before and after the study

Study Oversight

Has Oversight DMC: None
Is a FDA Regulated Drug?: False
Is a FDA Regulated Device?: False
Is an Unapproved Device?: None
Is a PPSD?: None
Is a US Export?: None
Is an FDA AA801 Violation?: None