Viewing Study NCT04803799



Ignite Creation Date: 2024-05-06 @ 3:56 PM
Last Modification Date: 2024-10-26 @ 1:59 PM
Study NCT ID: NCT04803799
Status: COMPLETED
Last Update Posted: 2022-07-25
First Post: 2021-03-08

Brief Title: Effects of an Exergame Focused on Cognitive-motor Interference on the Cognitive and Motor Capacities of Older Adults
Sponsor: University Hospital Limoges
Organization: University Hospital Limoges

Study Overview

Official Title: Effects of an Exergame Focused on Cognitive-motor Interference on the Cognitive and Motor Capacities of Older Adults
Status: COMPLETED
Status Verified Date: 2022-03
Last Known Status: None
Delayed Posting: No
If Stopped, Why?: Not Stopped
Has Expanded Access: False
If Expanded Access, NCT#: N/A
Has Expanded Access, NCT# Status: N/A
Acronym: INCOME
Brief Summary: Ageing is accompanied by a high risk of developing physical or cognitive impairments as well as a decrease in abilities to perform two tasks simultaneously contributing to loss of autonomy

Interventions based on the performance of cognitive-motor dual tasks show positive effects on cognitive physical and emotional development on dual-tasking capabilities Exergames interactive serious games combining physical activity and technology are a certain type of cognitive-motor dual task training These exergames appear to be cognitively effective discussed on a physical level not studied on dual task functions It is likely that a dual task cognitive-motor with the support of a exercise leads to the same benefits as training without the need for special support

In addition the exergames benefit from specific features such as a good immersion and a playful aspect that increase the participants adhesion Moreover the level of security of this type of programme has been little studied It is likely that cognitive-motor dual tasks training supported by an exercise programme leads to few undesirable events and good adherence

Many of the recommendations specific needs gaming state that it is important to develop systems that respond to the needs specific to the population concerned in order to be effective Within the laboratory HAVAE has been developed a tool the virtual carpet

association between a video-projected scene and a monitoring system of position of the participants This system makes it possible to use as a grid of play the cartography and iconography of the City of Limoges The investigators suppose that this emphasis on local heritage will encourage the participants leaving their homes thereby increasing their level of physical activity and their quality of life
Detailed Description: None

Study Oversight

Has Oversight DMC: None
Is a FDA Regulated Drug?: False
Is a FDA Regulated Device?: False
Is an Unapproved Device?: None
Is a PPSD?: None
Is a US Export?: None
Is an FDA AA801 Violation?: None