Adverse Events Module

Adverse Events Module

For researchers submitting trial data to ClinicalTrials.gov, the Adverse Events module is one of four mandatory results sections. It requires reporting in three primary categories: All-Cause Mortality: A table tracking all deaths that occurred during the study, regardless of cause. Serious Adverse Events (SAEs): A tabular summary of events resulting in death, life-threatening conditions, hospitalization, or significant disability. Other Adverse Events: A table for non-serious events that exceed a specific frequency threshold, such as 5% within any study arm.

Adverse Events Module path is as follows:

Study -> Results Section -> Adverse Events Module -> Event Groups

Study -> Results Section -> Adverse Events Module -> Serious Events

Study -> Results Section -> Adverse Events Module -> Other Events

Adverse Events Module


Ignite Creation Date: 2025-12-24 @ 7:12 PM
Ignite Modification Date: 2025-12-25 @ 4:47 PM
NCT ID: NCT05583903
Description: Neurological: Main clusters of cybersickness: gastrointestinal (e.g., stomach awareness, nausea, vomiting), central (e.g., fainting, lightheadedness, blurred vision, disorientation, dizziness), peripheral (e.g., sweating, feeling hot), sopite (e.g., annoyance, drowsiness, tiredness, uneasiness). Cardiovascular: New-onset hypotension, bradycardia (HR \< 50 bpm), tachycardia (HR \>130 bpm) Pulmonary: New-onset hypoxia (SpO2 \<88%) and tachypnea (respiratory rate \>20).
Frequency Threshold: 0
Time Frame: The duration of the participant's activity in the study (approximately 20 minutes)
Study: NCT05583903
Study Brief: Usability, Acceptability, and Safety of Virtual Reality-based Cognitive Intervention
Event Groups(If Any):

Event Groups

Title Description Deaths # Affected Deaths # At Risk Serious # Affected Serious # At Risk Other # Affected Other # At Risk View
Virtual Reality Software Usability in Healthy Volunteers Age 18-35 Years Healthy volunteers between the ages of 18 and 35 years will utilize the ReCognition virtual reality software Virtual Reality Software: The ReCognition virtual reality software is delivered via an Oculus Quest 2 device. This three-dimensional simulated software was designed to improve attention and executive functions. 0 None 0 15 2 15 View
Virtual Reality Software Usability in Healthy Volunteers Age 60 or Greater Years Healthy volunteers 60 years of age and older will utilize the ReCognition virtual reality software Virtual Reality Software: The ReCognition virtual reality software is delivered via an Oculus Quest 2 device. This three-dimensional simulated software was designed to improve attention and executive functions. 0 None 0 15 0 15 View
Serious Events(If Any):
Other Events(If Any):

Other Events

Term Type Organ System Vocab View
Transient increase in systolic blood pressure NON_SYSTEMATIC_ASSESSMENT Vascular disorders None View
Transient vague uneasiness NON_SYSTEMATIC_ASSESSMENT Nervous system disorders None View