Viewing Study NCT03722251


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Study NCT ID: NCT03722251
Status: COMPLETED
Last Update Posted: 2018-10-29
First Post: 2018-10-25
Is Gene Therapy: True
Has Adverse Events: False

Brief Title: Active Video-game Playing and Food Intake in Children
Sponsor: Toronto Metropolitan University
Organization:

Study Overview

Official Title: Active Video-game Playing and a Glucose Preload on Food Intake Regulation in Children
Status: COMPLETED
Status Verified Date: 2018-10
Last Known Status: None
Delayed Posting: No
If Stopped, Why?: Not Stopped
Has Expanded Access: False
If Expanded Access, NCT#: N/A
Has Expanded Access, NCT# Status: N/A
Acronym: None
Brief Summary: The purpose of this experiment is to investigate the effect of active video game playing for 30 minutes on food intake and subjective appetite. The investigators hypothesize that video game playing will affect food intake in children. Food intake will be measured at 30 minutes following a glucose (50g glucose in 250ml of water) or sweetened non-caloric (150mg Sucralose® in 250ml of water) beverage with or without active video game playing. Subjective appetite will be measured at 0, 15, 30 and 60 minutes.
Detailed Description: None

Study Oversight

Has Oversight DMC: None
Is a FDA Regulated Drug?: False
Is a FDA Regulated Device?: None
Is an Unapproved Device?: None
Is a PPSD?: None
Is a US Export?: None
Is an FDA AA801 Violation?: